Thanks to my passion for the games and the game development, I've learned fast to understand most of the game development areas. At first by self-taught, and later in game development courses and in my jobs. I got experience mostly as a game designer and a qa tester, but also in coding, modeling/texturing and even in making animations. I can work well by myself, I have a strong analytical thinking and creative mind, but have the ability to build a good team, and relationships, manage and work on projects with artists, other colleagues and communicate with IP holders as I've actually worked as the product owner of the DLCs, which I designed and coded. I always do my job in that way, if I complete a project, it should be done well, not just finished.
Rock Kommander (Android, iOS)
Pinball FX - Verne’s Mysterious Island (PC, Playstation, XBox, Nintendo Switch)
Pinball M - Duke Nukem’s Big Shot Pinball (PC, Playstation, XBox, Nintendo Switch)
Pinball Designer
Mini Golf Galaxy (PC)
Level Designer/QA tester
Game Design